/alt act | Name | Level | Cost | Recast | Effects |
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7001 | Zan Fi's Whistle (32) | 120 MNK (ToL) | 50 / 602 | 7m T41 | 1: Increase Duration by 30s 2: Limit Spells: Zan Fi's Whistle 3: Limit Class: MNK Cast: Obsolete Behemoth Flail Obsolete Behemoth Flail, when activated, blesses you with *%R*%R%N, increases base melee damage by *%R#11%, the damage you deal with hand to hand and 1-handed blunt attacks by *%R#1 points, 2-handed blunt attacks by *%R#3 points, and Flying Kick attacks by *%R#7 points for 0 seconds. *%R*%R%N grants your *%R*%R*#4+S, *%R*%R*#5+S, and *%R*%R*#6+S attacks a chance (with a *%R*%R$3% bonus) to trigger *%R*%R*#3%N up to *%R*%R%L times for *%R*%R%Z. *%R*%R*#3%N deals *%R*%R*#3#1 damage. |
7001 | Zan Fi's Whistle (31) | 115 MNK (ToV) | 45 / 552 | 7m T41 | 1: Increase Duration by 30s 2: Limit Spells: Zan Fi's Whistle 3: Limit Class: MNK *%R%N, when activated, blesses you with *%R*%R%N, increases base melee damage by *%R#11%, the damage you deal with hand to hand and 1-handed blunt attacks by *%R#1 points, 2-handed blunt attacks by *%R#3 points, and Flying Kick attacks by *%R#7 points for *%R%Z. *%R*%R%N grants your *%R*%R*#4+S, *%R*%R*#5+S, and *%R*%R*#6+S attacks a chance (with a *%R*%R$3% bonus) to trigger *%R*%R*#3%N up to *%R*%R%L times for *%R*%R%Z. *%R*%R*#3%N deals *%R*%R*#3#1 damage. |
7001 | Zan Fi's Whistle (30) | 110 MNK (RoS) | 45 / 507 | 7m T41 | 1: Increase Duration by 30s 2: Limit Spells: Zan Fi's Whistle 3: Limit Class: MNK Cast: Zan Fi's Whistle XXII (1250 End) Zan Fi's Whistle XXII, when activated, blesses you with Zan Fi's Echoes IV, increases base melee damage by 20%, the damage you deal with hand to hand and 1-handed blunt attacks by 330 points, 2-handed blunt attacks by 675 points, and Flying Kick attacks by 1400 points for 3 minutes. Zan Fi's Echoes IV grants your Tiger Claw, Eagle Strike, and Dragon Punch attacks a chance (with a 25% bonus) to trigger Zan Fi's Echoes Strike I up to 25 times for 3 minutes. Zan Fi's Echoes Strike I deals 40000 damage. |
7001 | Zan Fi's Whistle (29) | 108 MNK (RoS) | 45 / 462 | 7m T41 | 1: Increase Duration by 30s 2: Limit Spells: Zan Fi's Whistle 3: Limit Class: MNK Cast: Zan Fi's Whistle XXI (1250 End) Zan Fi's Whistle XXI, when activated, blesses you with Zan Fi's Echoes III, increases base melee damage by 19%, the damage you deal with hand to hand and 1-handed blunt attacks by 255 points, 2-handed blunt attacks by 525 points, and Flying Kick attacks by 1300 points for 3 minutes. Zan Fi's Echoes III grants your Tiger Claw, Eagle Strike, and Dragon Punch attacks a chance (with a 25% bonus) to trigger Zan Fi's Echoes Strike I up to 20 times for 3 minutes. Zan Fi's Echoes Strike I deals 40000 damage. |
7001 | Zan Fi's Whistle (28) | 106 MNK (RoS) | 45 / 417 | 7m T41 | 1: Increase Duration by 30s 2: Limit Spells: Zan Fi's Whistle 3: Limit Class: MNK Cast: Zan Fi's Whistle XX (1250 End) Zan Fi's Whistle XX, when activated, blesses you with Zan Fi's Echoes II, increases base melee damage by 18%, the damage you deal with hand to hand and 1-handed blunt attacks by 180 points, 2-handed blunt attacks by 375 points, and Flying Kick attacks by 1200 points for 3 minutes. Zan Fi's Echoes II grants your Tiger Claw, Eagle Strike, and Dragon Punch attacks a chance (with a 25% bonus) to trigger Zan Fi's Echoes Strike I up to 15 times for 3 minutes. Zan Fi's Echoes Strike I deals 40000 damage. |
7001 | Zan Fi's Whistle (27) | 105 MNK (TBM) | 40 / 372 | 7m T41 | 1: Increase Duration by 30s 2: Limit Spells: Zan Fi's Whistle 3: Limit Class: MNK Cast: Zan Fi's Whistle XIX (1250 End) Zan Fi's Whistle XIX, when activated, blesses you with Zan Fi's Echoes I, increases base melee damage by 16%, the damage you deal with hand to hand and 1-handed blunt attacks by 105 points, 2-handed blunt attacks by 225 points, and Flying Kick attacks by 1090 points for 3 minutes. Zan Fi's Echoes I grants your Tiger Claw, Eagle Strike, and Dragon Punch attacks a chance (with a 20% bonus) to trigger Zan Fi's Echoes Strike I up to 10 times for 3 minutes. Zan Fi's Echoes Strike I deals 40000 damage. |
7001 | Zan Fi's Whistle (26) | 105 MNK (TBM) | 35 / 332 | 7m T41 | 1: Increase Duration by 30s 2: Limit Spells: Zan Fi's Whistle 3: Limit Class: MNK Cast: Zan Fi's Whistle XVIII (1000 End) Zan Fi's Whistle XVIII, when activated, blesses you with Zan Fi's Echoes I, increases base melee damage by 16%, the damage you deal with hand to hand and 1-handed blunt attacks by 100 points, 2-handed blunt attacks by 215 points, and Flying Kick attacks by 1040 points for 3 minutes. Zan Fi's Echoes I grants your Tiger Claw, Eagle Strike, and Dragon Punch attacks a chance (with a 20% bonus) to trigger Zan Fi's Echoes Strike I up to 10 times for 3 minutes. Zan Fi's Echoes Strike I deals 40000 damage. |
7001 | Zan Fi's Whistle (25) | 105 MNK (TBM) | 30 / 297 | 7m T41 | 1: Increase Duration by 30s 2: Limit Spells: Zan Fi's Whistle 3: Limit Class: MNK Cast: Zan Fi's Whistle XVII (750 End) Zan Fi's Whistle XVII, when activated, blesses you with Zan Fi's Echoes I, increases base melee damage by 16%, the damage you deal with hand to hand and 1-handed blunt attacks by 95 points, 2-handed blunt attacks by 205 points, and Flying Kick attacks by 985 points for 3 minutes. Zan Fi's Echoes I grants your Tiger Claw, Eagle Strike, and Dragon Punch attacks a chance (with a 20% bonus) to trigger Zan Fi's Echoes Strike I up to 10 times for 3 minutes. Zan Fi's Echoes Strike I deals 40000 damage. |
7001 | Zan Fi's Whistle (24) | 105 MNK (TBM) | 21 / 267 | 7m T41 | 1: Increase Duration by 30s 2: Limit Spells: Zan Fi's Whistle 3: Limit Class: MNK Cast: Zan Fi's Whistle XVI (500 End) Zan Fi's Whistle XVI, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 90 points, 2-handed blunt attacks by 195 points, and Flying Kick attacks by 925 points for 3 minutes. |
7001 | Zan Fi's Whistle (23) | 105 MNK (TBM) | 18 / 246 | 7m T41 | 1: Increase Duration by 24s 2: Limit Spells: Zan Fi's Whistle 3: Limit Class: MNK Cast: Zan Fi's Whistle XVI (500 End) Zan Fi's Whistle XVI, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 90 points, 2-handed blunt attacks by 195 points, and Flying Kick attacks by 925 points for 3 minutes. |
7001 | Zan Fi's Whistle (22) | 105 MNK (TDS) | 21 / 228 | 7m T41 | 1: Increase Duration by 18s 2: Limit Spells: Zan Fi's Whistle 3: Limit Class: MNK Cast: Zan Fi's Whistle XVI (500 End) Zan Fi's Whistle XVI, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 90 points, 2-handed blunt attacks by 195 points, and Flying Kick attacks by 925 points for 3 minutes. |
7001 | Zan Fi's Whistle (21) | 100 MNK (RoF) | 18 / 207 | 7m T41 | 1: Increase Duration by 18s 2: Limit Spells: Zan Fi's Whistle 3: Limit Class: MNK Cast: Zan Fi's Whistle XV (500 End) Zan Fi's Whistle XV, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 85 points, 2-handed blunt attacks by 185 points, and Flying Kick attacks by 860 points for 3 minutes. |
7001 | Zan Fi's Whistle (20) | 98 MNK (RoF) | 15 / 189 | 7m T41 | 1: Increase Duration by 18s 2: Limit Spells: Zan Fi's Whistle 3: Limit Class: MNK Cast: Zan Fi's Whistle XIV (500 End) Zan Fi's Whistle XIV, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 80 points, 2-handed blunt attacks by 175 points, and Flying Kick attacks by 775 points for 3 minutes. |
7001 | Zan Fi's Whistle (19) | 96 MNK (RoF) | 12 / 174 | 7m T41 | 1: Increase Duration by 18s 2: Limit Spells: Zan Fi's Whistle 3: Limit Class: MNK Cast: Zan Fi's Whistle XIII (500 End) Zan Fi's Whistle XIII, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 75 points, 2-handed blunt attacks by 165 points, and Flying Kick attacks by 690 points for 3 minutes. |
7001 | Zan Fi's Whistle (18) | 95 MNK (VoA) | 15 / 162 | 7m T41 | 1: Increase Duration by 18s 2: Limit Spells: Zan Fi's Whistle 3: Limit Class: MNK Cast: Zan Fi's Whistle XII (500 End) Zan Fi's Whistle XII, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 70 points, 2-handed blunt attacks by 155 points, and Flying Kick attacks by 600 points for 3 minutes. |
7001 | Zan Fi's Whistle (17) | 93 MNK (VoA) | 12 / 147 | 7m T41 | 1: Increase Duration by 18s 2: Limit Spells: Zan Fi's Whistle 3: Limit Class: MNK Cast: Zan Fi's Whistle XI (500 End) Zan Fi's Whistle XI, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 65 points, 2-handed blunt attacks by 145 points, and Flying Kick attacks by 510 points for 3 minutes. |
7001 | Zan Fi's Whistle (16) | 92 MNK (VoA) | 9 / 135 | 7m T41 | 1: Increase Duration by 18s 2: Limit Spells: Zan Fi's Whistle 3: Limit Class: MNK Cast: Zan Fi's Whistle X (500 End) Zan Fi's Whistle X, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 60 points, 2-handed blunt attacks by 135 points, and Flying Kick attacks by 415 points for 3 minutes. |
7001 | Zan Fi's Whistle (15) | 91 MNK (VoA) | 15 / 126 | 7m T41 | 1: Increase Duration by 18s 2: Limit Spells: Zan Fi's Whistle 3: Limit Class: MNK Cast: Zan Fi's Whistle IX (500 End) Zan Fi's Whistle IX, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 55 points, 2-handed blunt attacks by 125 points, and Flying Kick attacks by 345 points for 3 minutes. |
7001 | Zan Fi's Whistle (14) | 91 MNK (VoA) | 12 / 111 | 7m T41 | 1: Increase Duration by 12s 2: Limit Spells: Zan Fi's Whistle 3: Limit Class: MNK Cast: Zan Fi's Whistle IX (500 End) Zan Fi's Whistle IX, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 55 points, 2-handed blunt attacks by 125 points, and Flying Kick attacks by 345 points for 3 minutes. |
7001 | Zan Fi's Whistle (13) | 91 MNK (VoA) | 9 / 99 | 7m T41 | 1: Increase Duration by 6s 2: Limit Spells: Zan Fi's Whistle 3: Limit Class: MNK Cast: Zan Fi's Whistle IX (500 End) Zan Fi's Whistle IX, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 55 points, 2-handed blunt attacks by 125 points, and Flying Kick attacks by 345 points for 3 minutes. |
7001 | Zan Fi's Whistle (12) | 91 MNK (VoA) | 15 / 90 | 7m T41 | Cast: Zan Fi's Whistle IX (500 End) Zan Fi's Whistle IX, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 55 points, 2-handed blunt attacks by 125 points, and Flying Kick attacks by 345 points for 3 minutes. Reduces the reuse time of this ability by 1 minute. |
7001 | Zan Fi's Whistle (11) | 91 MNK (VoA) | 12 / 75 | 8m T41 | Cast: Zan Fi's Whistle IX (500 End) Zan Fi's Whistle IX, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 55 points, 2-handed blunt attacks by 125 points, and Flying Kick attacks by 345 points for 3 minutes. Reduces the reuse time of this ability by 1 minute. |
7001 | Zan Fi's Whistle (10) | 91 MNK (VoA) | 9 / 63 | 9m T41 | Cast: Zan Fi's Whistle IX (500 End) Zan Fi's Whistle IX, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 55 points, 2-handed blunt attacks by 125 points, and Flying Kick attacks by 345 points for 3 minutes. Reduces the reuse time of this ability by 1 minute. |
7001 | Zan Fi's Whistle (9) | 90 MNK (HoT) | 6 / 54 | 10m T41 | Cast: Zan Fi's Whistle IX (500 End) Zan Fi's Whistle IX, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 55 points, 2-handed blunt attacks by 125 points, and Flying Kick attacks by 345 points for 3 minutes. |
7001 | Zan Fi's Whistle (8) | 88 MNK (HoT) | 6 / 48 | 10m T41 | Cast: Zan Fi's Whistle VIII (500 End) Zan Fi's Whistle VIII, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 50 points, 2-handed blunt attacks by 115 points, and Flying Kick attacks by 295 points for 3 minutes. |
7001 | Zan Fi's Whistle (7) | 86 MNK (HoT) | 6 / 42 | 10m T41 | Cast: Zan Fi's Whistle VII (500 End) Zan Fi's Whistle VII, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 45 points, 2-handed blunt attacks by 105 points, and Flying Kick attacks by 240 points for 3 minutes. |
7001 | Zan Fi's Whistle (6) | 85 MNK (UF) | 6 / 36 | 10m T41 | Cast: Zan Fi's Whistle VI (500 End) Zan Fi's Whistle VI, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 40 points, 2-handed blunt attacks by 95 points, and Flying Kick attacks by 200 points for 3 minutes. |
7001 | Zan Fi's Whistle (5) | 85 MNK (UF) | 6 / 30 | 10m T41 | Cast: Zan Fi's Whistle V (500 End) Zan Fi's Whistle V, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 35 points, 2-handed blunt attacks by 85 points, and Flying Kick attacks by 175 points for 3 minutes. |
7001 | Zan Fi's Whistle (4) | 85 MNK (UF) | 6 / 24 | 10m T41 | Cast: Zan Fi's Whistle IV (500 End) Zan Fi's Whistle IV, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 30 points, 2-handed blunt attacks by 75 points, and Flying Kick attacks by 145 points for 3 minutes. |
7001 | Zan Fi's Whistle (3) | 85 MNK (SoD) | 6 / 18 | 10m T41 | Cast: Zan Fi's Whistle III (500 End) Zan Fi's Whistle III, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 25 points, 2-handed blunt attacks by 65 points, and Flying Kick attacks by 125 points for 3 minutes. |
7001 | Zan Fi's Whistle (2) | 81 MNK (SoD) | 6 / 12 | 10m T41 | Cast: Zan Fi's Whistle II (500 End) Zan Fi's Whistle II, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 20 points, 2-handed blunt attacks by 45 points, and Flying Kick attacks by 95 points for 3 minutes. |
7001 | Zan Fi's Whistle (1) | 76 MNK (SoD) | 6 / 6 | 10m T41 | Cast: Zan Fi's Whistle I (500 End) Zan Fi's Whistle I, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 15 points, 2-handed blunt attacks by 35 points, and Flying Kick attacks by 65 points for 3 minutes. |
| Obsolete Behemoth Flail | - | - | 0s | Target: Hatelist Resist: Physical, Max Resist Chance: 50% Push: 10 21: Decrease Current HP by 15750 (Scales, Base Level: 100) Deals 15750 area damage and knocks all targets back. |
| Zan Fi's Whistle I | - | - | 0s | Target: Self Duration: 3m (30 ticks) 1: Increase Hand to Hand Damage Bonus by 15 2: Increase 1H Blunt Damage Bonus by 15 3: Increase 2H Blunt Damage Bonus by 35 7: Increase Flying Kick Damage Bonus by 65 11: Increase Hit Damage by 15% (v185) Zan Fi's Whistle I, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 15 points, 2-handed blunt attacks by 35 points, and Flying Kick attacks by 65 points for 3 minutes. |
| Zan Fi's Whistle II | - | - | 0s | Target: Self Duration: 3m (30 ticks) 1: Increase Hand to Hand Damage Bonus by 20 2: Increase 1H Blunt Damage Bonus by 20 3: Increase 2H Blunt Damage Bonus by 45 7: Increase Flying Kick Damage Bonus by 95 11: Increase Hit Damage by 15% (v185) Zan Fi's Whistle II, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 20 points, 2-handed blunt attacks by 45 points, and Flying Kick attacks by 95 points for 3 minutes. |
| Zan Fi's Whistle III | - | - | 0s | Target: Self Duration: 3m (30 ticks) 1: Increase Hand to Hand Damage Bonus by 25 2: Increase 1H Blunt Damage Bonus by 25 3: Increase 2H Blunt Damage Bonus by 65 7: Increase Flying Kick Damage Bonus by 125 11: Increase Hit Damage by 15% (v185) Zan Fi's Whistle III, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 25 points, 2-handed blunt attacks by 65 points, and Flying Kick attacks by 125 points for 3 minutes. |
| Zan Fi's Whistle IV | - | - | 0s | Target: Self Duration: 3m (30 ticks) 1: Increase Hand to Hand Damage Bonus by 30 2: Increase 1H Blunt Damage Bonus by 30 3: Increase 2H Blunt Damage Bonus by 75 7: Increase Flying Kick Damage Bonus by 145 11: Increase Hit Damage by 15% (v185) Zan Fi's Whistle IV, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 30 points, 2-handed blunt attacks by 75 points, and Flying Kick attacks by 145 points for 3 minutes. |
| Zan Fi's Whistle V | - | - | 0s | Target: Self Duration: 3m (30 ticks) 1: Increase Hand to Hand Damage Bonus by 35 2: Increase 1H Blunt Damage Bonus by 35 3: Increase 2H Blunt Damage Bonus by 85 7: Increase Flying Kick Damage Bonus by 175 11: Increase Hit Damage by 15% (v185) Zan Fi's Whistle V, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 35 points, 2-handed blunt attacks by 85 points, and Flying Kick attacks by 175 points for 3 minutes. |
| Zan Fi's Whistle VI | - | - | 0s | Target: Self Duration: 3m (30 ticks) 1: Increase Hand to Hand Damage Bonus by 40 2: Increase 1H Blunt Damage Bonus by 40 3: Increase 2H Blunt Damage Bonus by 95 4: Stacking: Block new spell if slot 1 is 'Weapon Damage Bonus' and < 1040 5: Stacking: Block new spell if slot 2 is 'Weapon Damage Bonus' and < 1040 6: Stacking: Block new spell if slot 3 is 'Weapon Damage Bonus' and < 1095 7: Increase Flying Kick Damage Bonus by 200 11: Increase Hit Damage by 15% (v185) Zan Fi's Whistle VI, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 40 points, 2-handed blunt attacks by 95 points, and Flying Kick attacks by 200 points for 3 minutes. |
| Zan Fi's Whistle VII | - | - | 0s | Target: Self Duration: 3m (30 ticks) 1: Increase Hand to Hand Damage Bonus by 45 2: Increase 1H Blunt Damage Bonus by 45 3: Increase 2H Blunt Damage Bonus by 105 4: Stacking: Block new spell if slot 1 is 'Weapon Damage Bonus' and < 1045 5: Stacking: Block new spell if slot 2 is 'Weapon Damage Bonus' and < 1045 6: Stacking: Block new spell if slot 3 is 'Weapon Damage Bonus' and < 1105 7: Increase Flying Kick Damage Bonus by 240 11: Increase Hit Damage by 15% (v185) Zan Fi's Whistle VII, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 45 points, 2-handed blunt attacks by 105 points, and Flying Kick attacks by 240 points for 3 minutes. |
| Zan Fi's Whistle VIII | - | - | 0s | Target: Self Duration: 3m (30 ticks) 1: Increase Hand to Hand Damage Bonus by 50 2: Increase 1H Blunt Damage Bonus by 50 3: Increase 2H Blunt Damage Bonus by 115 4: Stacking: Block new spell if slot 1 is 'Weapon Damage Bonus' and < 1050 5: Stacking: Block new spell if slot 2 is 'Weapon Damage Bonus' and < 1050 6: Stacking: Block new spell if slot 3 is 'Weapon Damage Bonus' and < 1115 7: Increase Flying Kick Damage Bonus by 295 11: Increase Hit Damage by 15% (v185) Zan Fi's Whistle VIII, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 50 points, 2-handed blunt attacks by 115 points, and Flying Kick attacks by 295 points for 3 minutes. |
| Zan Fi's Whistle IX | - | - | 0s | Target: Self Duration: 3m (30 ticks) 1: Increase Hand to Hand Damage Bonus by 55 2: Increase 1H Blunt Damage Bonus by 55 3: Increase 2H Blunt Damage Bonus by 125 4: Stacking: Block new spell if slot 1 is 'Weapon Damage Bonus' and < 1055 5: Stacking: Block new spell if slot 2 is 'Weapon Damage Bonus' and < 1055 6: Stacking: Block new spell if slot 3 is 'Weapon Damage Bonus' and < 1125 7: Increase Flying Kick Damage Bonus by 345 11: Increase Hit Damage by 15% (v185) Zan Fi's Whistle IX, when activated, increases your base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 55 points, 2-handed blunt attacks by 125 points, and Flying Kick attacks by 345 points for 3 minutes. Reduces the reuse time of this ability by 1 minute. |
| Zan Fi's Whistle X | - | - | 0s | Target: Self Duration: 3m (30 ticks) 1: Increase Hand to Hand Damage Bonus by 60 2: Increase 1H Blunt Damage Bonus by 60 3: Increase 2H Blunt Damage Bonus by 135 4: Stacking: Block new spell if slot 1 is 'Weapon Damage Bonus' and < 1060 5: Stacking: Block new spell if slot 2 is 'Weapon Damage Bonus' and < 1060 6: Stacking: Block new spell if slot 3 is 'Weapon Damage Bonus' and < 1135 7: Increase Flying Kick Damage Bonus by 415 11: Increase Hit Damage by 15% (v185) Increases base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 60 points, 2-handed blunt attacks by 135 points, and Flying Kick attacks by 415 points. |
| Zan Fi's Whistle XI | - | - | 0s | Target: Self Duration: 3m (30 ticks) 1: Increase Hand to Hand Damage Bonus by 65 2: Increase 1H Blunt Damage Bonus by 65 3: Increase 2H Blunt Damage Bonus by 145 4: Stacking: Block new spell if slot 1 is 'Weapon Damage Bonus' and < 1065 5: Stacking: Block new spell if slot 2 is 'Weapon Damage Bonus' and < 1065 6: Stacking: Block new spell if slot 3 is 'Weapon Damage Bonus' and < 1145 7: Increase Flying Kick Damage Bonus by 510 11: Increase Hit Damage by 15% (v185) Increases base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 65 points, 2-handed blunt attacks by 145 points, and Flying Kick attacks by 510 points. |
| Zan Fi's Whistle XII | - | - | 0s | Target: Self Duration: 3m (30 ticks) 1: Increase Hand to Hand Damage Bonus by 70 2: Increase 1H Blunt Damage Bonus by 70 3: Increase 2H Blunt Damage Bonus by 155 4: Stacking: Block new spell if slot 1 is 'Weapon Damage Bonus' and < 1070 5: Stacking: Block new spell if slot 2 is 'Weapon Damage Bonus' and < 1070 6: Stacking: Block new spell if slot 3 is 'Weapon Damage Bonus' and < 1155 7: Increase Flying Kick Damage Bonus by 600 11: Increase Hit Damage by 15% (v185) Increases base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 70 points, 2-handed blunt attacks by 155 points, and Flying Kick attacks by 600 points. |
| Zan Fi's Whistle XIII | - | - | 0s | Target: Self Duration: 3m (30 ticks) 1: Increase Hand to Hand Damage Bonus by 75 2: Increase 1H Blunt Damage Bonus by 75 3: Increase 2H Blunt Damage Bonus by 165 4: Stacking: Block new spell if slot 1 is 'Weapon Damage Bonus' and < 1070 5: Stacking: Block new spell if slot 2 is 'Weapon Damage Bonus' and < 1070 6: Stacking: Block new spell if slot 3 is 'Weapon Damage Bonus' and < 1155 7: Increase Flying Kick Damage Bonus by 690 11: Increase Hit Damage by 15% (v185) Increases base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 75 points, 2-handed blunt attacks by 165 points, and Flying Kick attacks by 690 points. |
| Zan Fi's Whistle XIV | - | - | 0s | Target: Self Duration: 3m (30 ticks) 1: Increase Hand to Hand Damage Bonus by 80 2: Increase 1H Blunt Damage Bonus by 80 3: Increase 2H Blunt Damage Bonus by 175 4: Stacking: Block new spell if slot 1 is 'Weapon Damage Bonus' and < 1070 5: Stacking: Block new spell if slot 2 is 'Weapon Damage Bonus' and < 1070 6: Stacking: Block new spell if slot 3 is 'Weapon Damage Bonus' and < 1155 7: Increase Flying Kick Damage Bonus by 775 11: Increase Hit Damage by 15% (v185) Increases base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 80 points, 2-handed blunt attacks by 175 points, and Flying Kick attacks by 775 points. |
| Zan Fi's Whistle XV | - | - | 0s | Target: Self Duration: 3m (30 ticks) 1: Increase Hand to Hand Damage Bonus by 85 2: Increase 1H Blunt Damage Bonus by 85 3: Increase 2H Blunt Damage Bonus by 185 4: Stacking: Block new spell if slot 1 is 'Weapon Damage Bonus' and < 1070 5: Stacking: Block new spell if slot 2 is 'Weapon Damage Bonus' and < 1070 6: Stacking: Block new spell if slot 3 is 'Weapon Damage Bonus' and < 1155 7: Increase Flying Kick Damage Bonus by 860 11: Increase Hit Damage by 15% (v185) Increases base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 85 points, 2-handed blunt attacks by 185 points, and Flying Kick attacks by 860 points. |
| Zan Fi's Whistle XVI | - | - | 0s | Target: Self Duration: 3m (30 ticks) 1: Increase Hand to Hand Damage Bonus by 90 2: Increase 1H Blunt Damage Bonus by 90 3: Increase 2H Blunt Damage Bonus by 195 4: Stacking: Block new spell if slot 1 is 'Weapon Damage Bonus' and < 1100 5: Stacking: Block new spell if slot 2 is 'Weapon Damage Bonus' and < 1100 6: Stacking: Block new spell if slot 3 is 'Weapon Damage Bonus' and < 1185 7: Increase Flying Kick Damage Bonus by 925 11: Increase Hit Damage by 15% (v185) Increases base melee damage by 15%, the damage you deal with hand to hand and 1-handed blunt attacks by 90 points, 2-handed blunt attacks by 195 points, and Flying Kick attacks by 925 points. |
| Zan Fi's Whistle XVII | - | - | 0s | Target: Self Duration: 3m (30 ticks) Recourse: Zan Fi's Echoes I 1: Increase Hand to Hand Damage Bonus by 95 2: Increase 1H Blunt Damage Bonus by 95 3: Increase 2H Blunt Damage Bonus by 205 4: Stacking: Block new spell if slot 1 is 'Weapon Damage Bonus' and < 1100 5: Stacking: Block new spell if slot 2 is 'Weapon Damage Bonus' and < 1100 6: Stacking: Block new spell if slot 3 is 'Weapon Damage Bonus' and < 1185 7: Increase Flying Kick Damage Bonus by 985 11: Increase Hit Damage by 16% (v185) Increases base melee damage by 16%, the damage you deal with hand to hand and 1-handed blunt attacks by 95 points, 2-handed blunt attacks by 205 points, Flying Kick attacks by 985 points, and triggers Zan Fi's Echoes I. |
| Zan Fi's Whistle XVIII | - | - | 0s | Target: Self Duration: 3m (30 ticks) Recourse: Zan Fi's Echoes I 1: Increase Hand to Hand Damage Bonus by 100 2: Increase 1H Blunt Damage Bonus by 100 3: Increase 2H Blunt Damage Bonus by 215 4: Stacking: Block new spell if slot 1 is 'Weapon Damage Bonus' and < 1100 5: Stacking: Block new spell if slot 2 is 'Weapon Damage Bonus' and < 1100 6: Stacking: Block new spell if slot 3 is 'Weapon Damage Bonus' and < 1185 7: Increase Flying Kick Damage Bonus by 1040 11: Increase Hit Damage by 16% (v185) Increases base melee damage by 16%, the damage you deal with hand to hand and 1-handed blunt attacks by 100 points, 2-handed blunt attacks by 215 points, Flying Kick attacks by 1040 points, and triggers Zan Fi's Echoes I. |
| Zan Fi's Whistle XIX | - | - | 0s | Target: Self Duration: 3m (30 ticks) Recourse: Zan Fi's Echoes I 1: Increase Hand to Hand Damage Bonus by 105 2: Increase 1H Blunt Damage Bonus by 105 3: Increase 2H Blunt Damage Bonus by 225 4: Stacking: Block new spell if slot 1 is 'Weapon Damage Bonus' and < 1100 5: Stacking: Block new spell if slot 2 is 'Weapon Damage Bonus' and < 1100 6: Stacking: Block new spell if slot 3 is 'Weapon Damage Bonus' and < 1185 7: Increase Flying Kick Damage Bonus by 1090 11: Increase Hit Damage by 16% (v185) Increases base melee damage by 16%, the damage you deal with hand to hand and 1-handed blunt attacks by 105 points, 2-handed blunt attacks by 225 points, Flying Kick attacks by 1090 points, and triggers Zan Fi's Echoes I. |
| Zan Fi's Echoes I | - | - | 0s | Target: Self Duration: 3m (30 ticks) Max Hits: 10 Offensive Proc Casts 3: Add Skill Proc: Zan Fi's Echoes Strike I with 20% Rate Mod 4: Limit Skill: Tiger Claw 5: Limit Skill: Eagle Strike 6: Limit Skill: Dragon Punch Grants your Tiger Claw, Eagle Strike, and Dragon Punch attacks a chance (with a 20% bonus) to trigger Zan Fi's Echoes Strike I up to 10 times. |
| Zan Fi's Whistle XX | - | - | 0s | Target: Self Duration: 3m (30 ticks) Recourse: Zan Fi's Echoes II 1: Increase Hand to Hand Damage Bonus by 180 2: Increase 1H Blunt Damage Bonus by 180 3: Increase 2H Blunt Damage Bonus by 375 4: Stacking: Block new spell if slot 1 is 'Weapon Damage Bonus' and < 1100 5: Stacking: Block new spell if slot 2 is 'Weapon Damage Bonus' and < 1100 6: Stacking: Block new spell if slot 3 is 'Weapon Damage Bonus' and < 1185 7: Increase Flying Kick Damage Bonus by 1200 11: Increase Hit Damage by 18% (v185) Increases base melee damage by 18%, the damage you deal with hand to hand and 1-handed blunt attacks by 180 points, 2-handed blunt attacks by 375 points, Flying Kick attacks by 1200 points, and triggers Zan Fi's Echoes II. |
| Zan Fi's Whistle XXI | - | - | 0s | Target: Self Duration: 3m (30 ticks) Recourse: Zan Fi's Echoes III 1: Increase Hand to Hand Damage Bonus by 255 2: Increase 1H Blunt Damage Bonus by 255 3: Increase 2H Blunt Damage Bonus by 525 4: Stacking: Block new spell if slot 1 is 'Weapon Damage Bonus' and < 1100 5: Stacking: Block new spell if slot 2 is 'Weapon Damage Bonus' and < 1100 6: Stacking: Block new spell if slot 3 is 'Weapon Damage Bonus' and < 1185 7: Increase Flying Kick Damage Bonus by 1300 11: Increase Hit Damage by 19% (v185) Increases base melee damage by 19%, the damage you deal with hand to hand and 1-handed blunt attacks by 255 points, 2-handed blunt attacks by 525 points, Flying Kick attacks by 1300 points, and triggers Zan Fi's Echoes III. |
| Zan Fi's Whistle XXII | - | - | 0s | Target: Self Duration: 3m (30 ticks) Recourse: Zan Fi's Echoes IV 1: Increase Hand to Hand Damage Bonus by 330 2: Increase 1H Blunt Damage Bonus by 330 3: Increase 2H Blunt Damage Bonus by 675 4: Stacking: Block new spell if slot 1 is 'Weapon Damage Bonus' and < 1100 5: Stacking: Block new spell if slot 2 is 'Weapon Damage Bonus' and < 1100 6: Stacking: Block new spell if slot 3 is 'Weapon Damage Bonus' and < 1185 7: Increase Flying Kick Damage Bonus by 1400 11: Increase Hit Damage by 20% (v185) Increases base melee damage by 20%, the damage you deal with hand to hand and 1-handed blunt attacks by 330 points, 2-handed blunt attacks by 675 points, Flying Kick attacks by 1400 points, and triggers Zan Fi's Echoes IV. |
| Zan Fi's Echoes II | - | - | 0s | Target: Self Duration: 3m (30 ticks) Max Hits: 15 Offensive Proc Casts 3: Add Skill Proc: Zan Fi's Echoes Strike I with 25% Rate Mod 4: Limit Skill: Tiger Claw 5: Limit Skill: Eagle Strike 6: Limit Skill: Dragon Punch Grants your Tiger Claw, Eagle Strike, and Dragon Punch attacks a chance (with a 25% bonus) to trigger Zan Fi's Echoes Strike I up to 15 times. |
| Zan Fi's Echoes III | - | - | 0s | Target: Self Duration: 3m (30 ticks) Max Hits: 20 Offensive Proc Casts 3: Add Skill Proc: Zan Fi's Echoes Strike I with 25% Rate Mod 4: Limit Skill: Tiger Claw 5: Limit Skill: Eagle Strike 6: Limit Skill: Dragon Punch Grants your Tiger Claw, Eagle Strike, and Dragon Punch attacks a chance (with a 25% bonus) to trigger Zan Fi's Echoes Strike I up to 20 times. |
| Zan Fi's Echoes IV | - | - | 0s | Target: Self Duration: 3m (30 ticks) Max Hits: 25 Offensive Proc Casts 3: Add Skill Proc: Zan Fi's Echoes Strike I with 25% Rate Mod 4: Limit Skill: Tiger Claw 5: Limit Skill: Eagle Strike 6: Limit Skill: Dragon Punch Grants your Tiger Claw, Eagle Strike, and Dragon Punch attacks a chance (with a 25% bonus) to trigger Zan Fi's Echoes Strike I up to 25 times. |
| Zan Fi's Whistle XXIII | - | - | 0s | Target: Self Duration: 3m (30 ticks) Max Hits: 30 Offensive Proc Casts 3: Add Skill Proc: Zan Fi's Echo I with 50% Rate Mod 4: Limit Skill: Tiger Claw 5: Limit Skill: Eagle Strike 6: Limit Skill: Dragon Punch Grants your Tiger Claw, Eagle Strike, and Dragon Punch attacks a chance (with a 50% bonus) to trigger Zan Fi's Echo I up to 30 times. |
| Zan Fi's Whistle XXIV | - | - | 0s | Target: Self Duration: 3m (30 ticks) Max Hits: 30 Offensive Proc Casts 3: Add Skill Proc: Zan Fi's Echo II with 50% Rate Mod 4: Limit Skill: Tiger Claw 5: Limit Skill: Eagle Strike 6: Limit Skill: Dragon Punch Grants your Tiger Claw, Eagle Strike, and Dragon Punch attacks a chance (with a 50% bonus) to trigger Zan Fi's Echo II up to 30 times. |
| Zan Fi's Whistle XXV | - | - | 0s | Target: Self Duration: 3m (30 ticks) Max Hits: 30 Offensive Proc Casts 3: Add Skill Proc: Zan Fi's Echo III with 50% Rate Mod 4: Limit Skill: Tiger Claw 5: Limit Skill: Eagle Strike 6: Limit Skill: Dragon Punch Grants your Tiger Claw, Eagle Strike, and Dragon Punch attacks a chance (with a 50% bonus) to trigger Zan Fi's Echo III up to 30 times. |
| Zan Fi's Echoes Strike I | - | - | 0s | Target: Single Resist: Physical -2000 Hate: 1000 1: Decrease Current HP by 40000 Deals 40000 damage. |
| Zan Fi's Echo I | - | - | 0s | Target: Single Resist: Physical -2000 Hate: 3000 1: Decrease Current HP by 160000 Deals 160000 damage. |
| Zan Fi's Echo II | - | - | 0s | Target: Single Resist: Physical -2000 Hate: 3750 1: Decrease Current HP by 200000 Deals 200000 damage. |
| Zan Fi's Echo III | - | - | 0s | Target: Single Resist: Physical -2000 Hate: 4500 1: Decrease Current HP by 240000 Deals 240000 damage. |
AA list updated December 2023 (thank you Szilent).