**[48787/16249] Spire of the Sensei X**

Classes: MNK/254

Skill: Melee

Target: Self

Resist: Beneficial, Blockable: Yes

Focusable: No

Casting: 0s

Duration: 90s (15 ticks), Dispelable: Yes

1: Increase Worn Proc Rate by 35%

2: Increase Chance to Avoid Melee by 50%

3: Increase Chance to Hit by 10%

4: Increase Critical Nuke Damage by 50% of Base Damage

5: Increase Min Hit Damage by 80%

6: Add Defensive Proc: Sensei's Guard IV with 100% Rate Mod

9: Increase ATK by 20

10: Increase Hit Damage Bonus by 37

12: Increase Chance to Critical Nuke by 25%

Text: You focus on the spire of the sensei.

Grants you a chance (with a $6% bonus) to trigger *#6%N on yourself when struck in melee combat.

Increases the chance that your weapon's magical effects will trigger during melee combat by #1%.

Raises the minimum base damage of your melee hits to be #5.

Increases the minimum damage of your melee attacks by #10 points.

Increases your melee accuracy by #3%.

Increases your attack power by #9 points.

Increases the chance your direct damage spells will deal critical damage by #12%.

Increases the damage dealt by your critical direct damage spells by #4%.

Increases your melee avoidance by #2%.

**[48788/16258] Sensei's Guard IV**

Classes: MNK/254

Skill: Melee

Target: Self

Resist: Beneficial, Blockable: Yes

Focusable: No

Casting: 0s

Duration: 6s (1 ticks) Song, Dispelable: Yes

9: Absorb Melee Damage: 25%, Max Per Hit: 6500, Total: 20000

Absorbs #9% of incoming melee damage up to $9 points per hit up to a total of @9 damage.

Spell list updated Oct 20, 2020